Feb 25, 2009

The Corridor

The corridor is a musical instrument embedded into the floor. It creates an unexpected interaction for the people who pass by.



The Corridor from mrycan on Vimeo.

Jumping DJ

Jumping DJ is a concept where users create their own music by interacting with special surfaces on the floor. There may be three different ways they interact with these surfaces: They step on them to play a single tune, they step on them to start/stop a loop or they may stand on them to keep the music playing.

The first video shows a person playing the game by herself. It actually shows how I could not wait for others to arrive to test the concept! The second one shows how 3 people can interact with it at the same time.


Jumping DJ from mrycan on Vimeo.

Jumping DJs from mrycan on Vimeo.

Feb 23, 2009

Feb 20, 2009

PopSenteret

This week we started on one of the major projects. We will be designing a public installation for the House of Popular Music which will be opened in 2010 in Oslo.
The installation will be in one of the two rooms of the center. Installations for the Research Park aim "to give visitors an opportunity to experience and explore the physical nature of sound and how it affects human chemistry, physchology, social behaviour and out whole culture." We can also choose to design an installation for the Children's Playroom which aims "to create an engaging, safe and exciting environment in which children can explore, play and learn about music."

Feb 13, 2009

Paper Plane - engaging for everyone?

Here is the presentation video for our Wii Fit game - Paper Plane. Even though the animations doesn't show the smooth flight experience, we tried to visualize the calm and smooth environment of the game. Yes, the music actually belongs to a Nintendo DS game and we could not decide what the guy says in the end of the video. "The world you wish for.. Nintendo DS.. 'something something' for everyone!"

Paper Plane from mrycan on Vimeo.

Paper 'cut' Prototyping

Feb 11, 2009

Paper Plane

This week, in groups of two, we have been working on an engaging concept developed for Wii Balance Board. Ane and I, designed a paper plane game where users control the movement of a paper plane by Wii Balance Board. It is a simple concept. You fly the plane as much as you can by collecting wind power from friendly clouds and avoiding the thunder storms.

Feb 9, 2009

The Wii Fit Week!

This week, we will be developing "a highly engaging concept, that be a game, game-like, wild, weird, poetic, absurd, arty, etc" using the Nintendo Wii Fit. The first day of the workshop was more about playing with Wii Fit and a lot of fun!

'Mood Cup' (mock video)

'Mood Cup' prototyping

We decided working on the 'mood cup'. As the main focus of this week's task is the physical objects, we started building the cups and the table right away. Here are some photos from the prototyping process. We created cups that have plain faces on them and this way, they are customizable. Users can customize the cups according to their mood.

Feb 4, 2009

Playful RFID..

This week, we have the project "playful RFID using Tikitag". We are working in groups of two and Ruben and I sketched out 10 different playful interactions that can be created with a tikitag starter pack.